dimanche 21 août 2016

Maintenance Platform BG Prop

A new maintenance platform I made today in Lightwave. It took about an hour to finish modeling. I'll start texturing this later on today. I'll use Substance Painter to finish the texturing. I have found it to be extremely efficient to paint quality textures for rendering. UVs were created in Lightwave. I may switch to 3D coat to create quick UVs if the Lightwave ones don't hold up well to texel density. A quick F9 out of Lightwave before I start the texturing.

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