Link to Houdini Engine for Unity documenation: https://www.sidefx.com/docs/unity/_attributes.html
This will make the Object in Unity Static. The name is unity_static and the Value is set at 1. When the value is set to 0, this will make the object Not Static.
The Attribute Create node in Houdini allows you to create several attributes with one node. You don't need a separate node for each attribute you want to create. The only exception is when you are assigning Groups. When the Groups are different, then you need separate Attribute Create nodes.
Here is a screen shot with my unity_static,unity_material attribute and a unity_tag created.
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